phone (+39) 320 073 4588
email CONTATTACI VIA MAIL
ENTRA/REGISTRATI
Carrello vuoto
Promo Banner Promo Banner
Bus: 20th Anniversary Edition
add-wishlist
add-collection
7.59
658 3173
Voto BGG: BGG Stats
LANGUAGE-UK
3-5
120'
14
Indipendente dalla lingua

Bus: 20th Anniversary Edition

Un gioco da tavolo di Jeroen Doumen Joris Wiersinga
Editore: Capstone Games
video thumbnail
utrade Vuoi vendere la tua copia di questo gioco?
utradestar
Usa il nostro marketplace utrade!
Bus: 20th Anniversary Edition
L'articolo non è disponibile, puoi utilizzare il nostro sistema di notifica per sapere quando sarà nuovamente ordinabile.
Descrizione Descrizione
Prior to Essen 1999, a group of students created Splotter Spellen to sell some of their own game designs. This game is regarded as one of the highlights of that group. The object of the game is to deliver as many people to their destinations as you can. To accomplish this, players place route markers on the board to connect passengers to their destinations. However, the destination types (work, bar, home) vary from turn to turn, so you can follow certain passengers as they make their way through the daily grind. Players may buy more buses (they start off with one), build onto their bus route, bring new passengers to the city (via the trains), expand the city by adding more buildings, and run their buses. There is another option, the clock, but more on that later. The action board has one other clever feature. On some actions, route expansion and building, the first player to choose that action actually gets to execute the action last! Which leads to some interesting games of chicken and some painful decisions. Buying more buses allows a player to carry one more passenger every time they run their buses - hence scoring, in the best case, one more point. Depending on how the city gets built, however, finding lots of passengers on the street can be tricky. Bus routes extend from either end of a Settlers-style initial placement. Extensions are appended to either end. Routes may only run parallel if a route is completely blocked at both ends - seems pretty rare - so getting one end pinched off can be painful (but isn't it always?). All new passengers will arrive at one of two train stations so that is one concern when route building. One must also be careful to run by a nice mix of building types. And, when building, one must always have an eye towards spoiling other players' routes by placing a mix of building types at each of their intersection so that all of their passengers just walk! Finally, when carrying passengers, one wants to be careful to set up to carry the same passenger next turn.
Ulteriori Informazioni Ulteriori Informazioni
Meccaniche: Prelievo e consegna Costruzione strade-collegamenti Posizionamento lavoratori
Categorie: Trasporti
Nomi alternativi:
BARCODE: 850000576049
In 18 wishlist In 5 collezioni È stato visto 6452 volte
Descrizione Descrizione
Prior to Essen 1999, a group of students created Splotter Spellen to sell some of their own game designs. This game is regarded as one of the highlights of that group. The object of the game is to deliver as many people to their destinations as you can. To accomplish this, players place route markers on the board to connect passengers to their destinations. However, the destination types (work, bar, home) vary from turn to turn, so you can follow certain passengers as they make their way through the daily grind. Players may buy more buses (they start off with one), build onto their bus route, bring new passengers to the city (via the trains), expand the city by adding more buildings, and run their buses. There is another option, the clock, but more on that later. The action board has one other clever feature. On some actions, route expansion and building, the first player to choose that action actually gets to execute the action last! Which leads to some interesting games of chicken and some painful decisions. Buying more buses allows a player to carry one more passenger every time they run their buses - hence scoring, in the best case, one more point. Depending on how the city gets built, however, finding lots of passengers on the street can be tricky. Bus routes extend from either end of a Settlers-style initial placement. Extensions are appended to either end. Routes may only run parallel if a route is completely blocked at both ends - seems pretty rare - so getting one end pinched off can be painful (but isn't it always?). All new passengers will arrive at one of two train stations so that is one concern when route building. One must also be careful to run by a nice mix of building types. And, when building, one must always have an eye towards spoiling other players' routes by placing a mix of building types at each of their intersection so that all of their passengers just walk! Finally, when carrying passengers, one wants to be careful to set up to carry the same passenger next turn.
Ulteriori Informazioni Ulteriori Informazioni
Meccaniche: Prelievo e consegna Costruzione strade-collegamenti Posizionamento lavoratori
Categorie: Trasporti
Nomi alternativi:
BARCODE: 850000576049
In 18 wishlist In 5 collezioni È stato visto 6452 volte