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2-4
45'
14
No necessary in-game text
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In Barony, players are ambitious Barons trying to extend their dominion over the land ! Who will succeed and become the new King ?
At the beginning of the game, the board is randomly created, making each and every game very different.
With only six actions (Train, Move, Rally, Build Village, New City, Gain Title) it is simple to understand. With one action only per round it has virtually no downtime.
The players need to expand fast but maintain solid defenses. You can train new knights in your cities, they can move to conquer new lands or rally new allies from the border realms. The hexagones representing various terrain types once occupied allow to build towns that may eventually become new cities.
Depending on the type of terrain you build on, you will collect different resources which can be traded off in order to gain a title.
When a player reaches the Duke level it triggers the end of the game and the player with the highest number of points will become King.
Mechanics: | Area Control/Area Influence Area Movement Modular Board |
Categories: | Medieval Exploration |
Alternative names: | Baronia Barony Baronia Barony バロニィ 騎士紋章 |
BARCODE: | 3760146642072 |
In 34 wishlists In 20 collections This was seen 9362 times |
In Barony, players are ambitious Barons trying to extend their dominion over the land ! Who will succeed and become the new King ?
At the beginning of the game, the board is randomly created, making each and every game very different.
With only six actions (Train, Move, Rally, Build Village, New City, Gain Title) it is simple to understand. With one action only per round it has virtually no downtime.
The players need to expand fast but maintain solid defenses. You can train new knights in your cities, they can move to conquer new lands or rally new allies from the border realms. The hexagones representing various terrain types once occupied allow to build towns that may eventually become new cities.
Depending on the type of terrain you build on, you will collect different resources which can be traded off in order to gain a title.
When a player reaches the Duke level it triggers the end of the game and the player with the highest number of points will become King.
Mechanics: | Area Control/Area Influence Area Movement Modular Board |
Categories: | Medieval Exploration |
Alternative names: | Baronia Barony Baronia Barony バロニィ 騎士紋章 |
BARCODE: | 3760146642072 |
In 34 wishlists In 20 collections This was seen 9362 times |