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Guild Sword And Magick For Hire Rpg Adventure Diary Issue 0

A board game by
Publisher: Disaster Tourism
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Guild Sword And Magick For Hire Rpg Adventure Diary Issue 0
The game can be ordered, but we do not have any information about it.
Retail price: 26,95€ 24,95€
IT 4,49€
Description Description

Jumpstart your GUILD campaigns with six short adventures designed for 1-2 sessions!


Underguild by Stella Condrey

The floor beneath the Guild Hall has crumbled into an unknown cavern. Descend, investigate the mysterious depths, and discover what dangers might lie in wait!


No Glory by Luke Gearing 

A great beast lurks on an island off the coast, and terrorizes passing vessels. Slay the beast, and reap reward!


The Tomb of Mother Vix by Christian Sorrell

An annual ritual requires the ichor of a slumbering god. Followers of the the Mother are willing to part with their gold in return for your aid in delving into her tomb, and finding their requqired components.


The Questionable Inheritance by Amanda P.

A deadly fever spreads through the town of Ver. Elders stop all travelers at the village outskirts, barring them from entering. They seek adventurers to enter the forest and find a witch to create a cure.


The Viridescent Coil by KD

An age old Druidic sect has suddenly become quiet, and reclusive–at the same the grove of a rare mushroom, used for transmutation magicks, has been picked clean. The local baron seeks adventurers to investigate.


The Root Cause by KD and Kristen Denner

An annual game of danger, and heroism, is held in the cellar of a local alehouse. Beneath the streets of the city, the sewer grows and festers a massive creature each year, and although it cannot be killed, it can be forced into slumber. Descend the sewer depths, slay mutations, and return with the Heart-root, for a prize befitting true heroes!

 

44 pages, digest sized, saddle stitched zine, black and white throughout

 

Additional information Additional information
Mechanics:
Categories:
Alternative names:
Description Description

Jumpstart your GUILD campaigns with six short adventures designed for 1-2 sessions!


Underguild by Stella Condrey

The floor beneath the Guild Hall has crumbled into an unknown cavern. Descend, investigate the mysterious depths, and discover what dangers might lie in wait!


No Glory by Luke Gearing 

A great beast lurks on an island off the coast, and terrorizes passing vessels. Slay the beast, and reap reward!


The Tomb of Mother Vix by Christian Sorrell

An annual ritual requires the ichor of a slumbering god. Followers of the the Mother are willing to part with their gold in return for your aid in delving into her tomb, and finding their requqired components.


The Questionable Inheritance by Amanda P.

A deadly fever spreads through the town of Ver. Elders stop all travelers at the village outskirts, barring them from entering. They seek adventurers to enter the forest and find a witch to create a cure.


The Viridescent Coil by KD

An age old Druidic sect has suddenly become quiet, and reclusive–at the same the grove of a rare mushroom, used for transmutation magicks, has been picked clean. The local baron seeks adventurers to investigate.


The Root Cause by KD and Kristen Denner

An annual game of danger, and heroism, is held in the cellar of a local alehouse. Beneath the streets of the city, the sewer grows and festers a massive creature each year, and although it cannot be killed, it can be forced into slumber. Descend the sewer depths, slay mutations, and return with the Heart-root, for a prize befitting true heroes!

 

44 pages, digest sized, saddle stitched zine, black and white throughout

 

Additional information Additional information
Mechanics:
Categories:
Alternative names: