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The Networks: Executives, a full expansion for The Networks, changes the gameplay in a few ways. First, the players all choose a Network Executive...
The Rival Networks is a standalone two-player version of The Networks. Much of the original's gameplay is preserved, but streamlined so that it plays...
In Bad Medicine, you and your opponents are huge pharmaceutical companies. Your goal is to create names and advertisements for new drugs to cure the c...
In The Networks, you and your opponents are new television networks, and you need new programming. For this, you’ll need Shows, Stars, and Ads. Sho...
A mini-expansion for The Networks, consisting of cards unlocked by Kickstarter stretch goals. Contents: 7 new Season 4-5 Shows 7 new Stars 8 new...
High Rise is a strategic city-building game with a bit of corruption. You can get bonuses on your actions by gaining Corruption, but the game will per...
The Networks: Telly Time, an expansion for The Networks, features nine genres and a new "noughts-and-crosses" way to get a genre bonus, with the shows...
In The Networks, you and your opponents are new television networks, and you need new programming. For this, you’ll need Shows, Stars, and Ads. Sho...
Bad Medicine: Second Opinion will include 100-150 new cards for Bad Medicine and a new mechanism that can add "surprise" cards to your pitch.
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-15%A mini-expansion for The Networks, to be played with the Networks: Executives expansion. These are two additional Executives: Continuum, who has a tim...
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-15%