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2-4
15'
5
No necessary in-game text
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Beppo der Bock
Publisher: Huch & Friends
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Beppo der Bock
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PICTURES ON BGG
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Each player controls a wooden figure and tries to reach the last space of the track. However, the buck Beppo, represented by a wooden piece as well, is resting in the fields and should not be disturbed...
On his turn, a player places Beppo on a powerful magnet, then sends a small metallic ball in its direction. If he meets them, Beppo will kick the players' figures away (sending them back to the start of the track), and the place where he arrives on the board determines how far the active player moves his pawn.
On his turn, a player places Beppo on a powerful magnet, then sends a small metallic ball in its direction. If he meets them, Beppo will kick the players' figures away (sending them back to the start of the track), and the place where he arrives on the board determines how far the active player moves his pawn.
| Mechanics: | Action Point Allowance System |
| Categories: | Action and Dexterity Educational Racing |
| Alternative names: | Beppo Beppo de bok Beppo der Bock Beppo el carnero Beppo kolos a kolompos Beppo le bouc Beppo the billy goat Beppo Beppo de bok Beppo der Bock Beppo el carnero Beppo kolos a kolompos Beppo le bouc Beppo the billy goat Gare à tes Fesses! Ой! Бежим! |
| BARCODE: | ????????? |
| In 1 collection This was seen 6408 times | |
Each player controls a wooden figure and tries to reach the last space of the track. However, the buck Beppo, represented by a wooden piece as well, is resting in the fields and should not be disturbed...
On his turn, a player places Beppo on a powerful magnet, then sends a small metallic ball in its direction. If he meets them, Beppo will kick the players' figures away (sending them back to the start of the track), and the place where he arrives on the board determines how far the active player moves his pawn.
On his turn, a player places Beppo on a powerful magnet, then sends a small metallic ball in its direction. If he meets them, Beppo will kick the players' figures away (sending them back to the start of the track), and the place where he arrives on the board determines how far the active player moves his pawn.
| Mechanics: | Action Point Allowance System |
| Categories: | Action and Dexterity Educational Racing |
| Alternative names: | Beppo Beppo de bok Beppo der Bock Beppo el carnero Beppo kolos a kolompos Beppo le bouc Beppo the billy goat Beppo Beppo de bok Beppo der Bock Beppo el carnero Beppo kolos a kolompos Beppo le bouc Beppo the billy goat Gare à tes Fesses! Ой! Бежим! |
| BARCODE: | ????????? |
| In 1 collection This was seen 6408 times | |
