From the designer's webpage:
It’s January, 1921. Prohibition has been in effect for a year, and it looks like the 18th Amendment is here to stay. The problem is, outlawing the “manufacture, sale, or transportation of intoxicating liquors” hasn’t done anything to reduce the demand for booze! As a result, illegal stills dot the countryside and secret (or not-so-secret!) speakeasies are popping up all over in cities large and small. Local law enforcement may look the other way (especially if they’re properly motivated) but Elliot Ness’ G-Men are harder to convince. With this much money at stake, organized crime is sure to take an interest.
In
Bootleggers, players take on the role of enterprising bosses seeking to make a name for themselves in the illegal alcohol trade at the height of the 1920's prohibition era. Deceit, lies, and alliances of convenience are the norm as players attempt to control distribution through money and corruption by muscling in on the competition, paying off the local law authorities, building underground speakeasies, and shipping trucks of "hooch"!
22 June 2012
This just in from Mayday Games:
Mayday Games is happy to announce that we have acquired the rights to bring Bootleggers back in print for the first time since its original 2004 printing. We will be releasing the updated game in late 2012 or early 2013. We need to thank Ray, Don, Mike and Steve at SDR Games for working with us. We would also like to thank Sean and the team at Eagle Games for working with us as well. They have graciously agreed to provide the original molds for the trucks, copper and influence markers (‘the Boys’) as well as helping us with the legal mumbo-jumbo required to make this happen. We will be working with Eagle to allow them to distribute the game to their loyal fans and have been very impressed with the kindness by both Eagle and SDR. One of the best things about this industry is the people who work in it, and this has never been more evident to us than throughout this process.
We are very excited about all the great extras and upgrades we have tentatively planned for the new release including:
- The 2 double-influence cards
- The 4 blank cards
- Extra variants including a 2-player scenario
- Improved trucks with easier-to-read numbering
- More cash!
- Revised rulebook
- Full set of 6 colored dice for each player with more dice than before
We will be printing more of the double influence and blanks cards with this print run to allow any previous owners to get any replacements they need directly from Mayday.
We are also working on the much anticipated Expansion. This will involve the ending of prohibition and the transition from the speakeasy to higher-end casinos for each player. We will have some other exciting extras/upgrades available that we will announce later.
More details will follow soon!
Cheers,
The Mayday Newsletter Monkey