Four Bastards at a Glance
Cut a kung-fu swath through time with this fast-paced scenario for Feng Shui first edition.
Provides a perfect introduction to everything that makes this RPG great—time travel, cool locations, lots of fights, and plenty of things that go boom.
Makes your next game session as easy as punching a mook’s head off with characters, locations, and a complete plot.
Punch Those Bastards: More about Four Bastards
Sometimes you just want to go punch things, and you don’t want to have to think about it. Sometimes you find yourself with an unexpected opportunity to punch things, and you don’t want to miss out! This ready-to-go Feng Shui first edition scenario is there for all of your last minute punching (or shooting, laser-blasting, etc.) needs.
In Four Bastards, a callous orphanage attack leads our heroes on a kung-fu campaign across time, from modern-day Hong Kong to 2056 Containment Site DS4S. Behind this sinister plot are four fatherless men… but why? You can’t miss the missile-flying, chopper-exploding, bullet-riddled ending to this storyline.
Four Bastards is out of print. It requires Feng Shui first edition to play.
Four Bastards: Contents
The Pitch
Orphanage Aftermath
Battle in Baharistan
Shattered Petroglyphs
Nahr ‘Umar Oil Fields
Containment Site DS4S
The Biggest Dam Battle of Them All
Denouements and New Directions
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9781887801867
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Description
Four Bastards at a Glance
Cut a kung-fu swath through time with this fast-paced scenario for Feng Shui first edition.
Provides a perfect introduction to everything that makes this RPG great—time travel, cool locations, lots of fights, and plenty of things that go boom.
Makes your next game session as easy as punching a mook’s head off with characters, locations, and a complete plot.
Punch Those Bastards: More about Four Bastards
Sometimes you just want to go punch things, and you don’t want to have to think about it. Sometimes you find yourself with an unexpected opportunity to punch things, and you don’t want to miss out! This ready-to-go Feng Shui first edition scenario is there for all of your last minute punching (or shooting, laser-blasting, etc.) needs.
In Four Bastards, a callous orphanage attack leads our heroes on a kung-fu campaign across time, from modern-day Hong Kong to 2056 Containment Site DS4S. Behind this sinister plot are four fatherless men… but why? You can’t miss the missile-flying, chopper-exploding, bullet-riddled ending to this storyline.
Four Bastards is out of print. It requires Feng Shui first edition to play.
Four Bastards: Contents
The Pitch
Orphanage Aftermath
Battle in Baharistan
Shattered Petroglyphs
Nahr ‘Umar Oil Fields
Containment Site DS4S
The Biggest Dam Battle of Them All
Denouements and New Directions