Explorer’s Keys includes: Ten complete weird and wondrous adventures, with maps, NPCs, and all the details you expect. An innovative format that lets the GM run a full-length game session with just a few minutes prep time. A Ninth World heist, journeys in time and space, exploring dangerous ruins, encountering weird creatures, and much, much more. Great advice on running adventures with little or no prep. Nineteen beautiful, full-color Show ’Em illustrations, to reveal to players during the adventures. Six pregenerated characters, ready to play if you need them. A rules cheat sheet to make things run even more smoothly.
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9781939979940
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Explorer’s Keys includes: Ten complete weird and wondrous adventures, with maps, NPCs, and all the details you expect. An innovative format that lets the GM run a full-length game session with just a few minutes prep time. A Ninth World heist, journeys in time and space, exploring dangerous ruins, encountering weird creatures, and much, much more. Great advice on running adventures with little or no prep. Nineteen beautiful, full-color Show ’Em illustrations, to reveal to players during the adventures. Six pregenerated characters, ready to play if you need them. A rules cheat sheet to make things run even more smoothly.