Ose Classic Fantasy Rules Tome (GDR)
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Description
he Classic Fantasy Rules Tome is a complete game with the following content:
Character options:Â Seven classic classes (cleric, dwarf, elf, fighter, halfling, magic-user, thief), complete lists of weapons and adventuring gear, extensive lists of vehicles, mounts, and vessels, mercenaries and specialists for hire, rules for stronghold construction.
Spells:Â The complete set of 34 cleric spells (from 1st to 5th level) and 72 magic-user spells (from 1st to 6th level), for use by players of cleric, elf, and magic-user characters.
Adventuring rules:Â Full rules for adventuring in dungeons, the wilderness, and at sea, as well as guidelines for designing and running adventures.
Monsters:Â A selection of over 200 classic monsters to challenge adventurers of all levels.
Treasures:Â A hoard of over 150 wondrous magic items.
The material in this book forms a complete clone of the classic Basic/Expert game, including all rules, classes, spells, monsters, and magic items.
Cut Down Player's Edition
A cut down version of the Old-School Essentials Classic Fantasy game — without the monsters, treasures, and rules for running adventures — is available for players: the Classic Fantasy Player's Rules Tome.
Want More Character Options, Monsters, and Magic?
Check out Old-School Essentials Advanced Fantasy — the same game rules, massively expanded with extra classes, spells, monsters, and magic items inspired by the 1970s Advanced 1st Edition rules.
Author: Gavin Norman, Cover artist: Peter Mullen
Additional information
| Mechanics: |
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| Categories: |
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| Alternative names: |
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| BARCODE: |
9783966570596 |
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This was seen 408 times
|
Description
he Classic Fantasy Rules Tome is a complete game with the following content:
Character options:Â Seven classic classes (cleric, dwarf, elf, fighter, halfling, magic-user, thief), complete lists of weapons and adventuring gear, extensive lists of vehicles, mounts, and vessels, mercenaries and specialists for hire, rules for stronghold construction.
Spells:Â The complete set of 34 cleric spells (from 1st to 5th level) and 72 magic-user spells (from 1st to 6th level), for use by players of cleric, elf, and magic-user characters.
Adventuring rules:Â Full rules for adventuring in dungeons, the wilderness, and at sea, as well as guidelines for designing and running adventures.
Monsters:Â A selection of over 200 classic monsters to challenge adventurers of all levels.
Treasures:Â A hoard of over 150 wondrous magic items.
The material in this book forms a complete clone of the classic Basic/Expert game, including all rules, classes, spells, monsters, and magic items.
Cut Down Player's Edition
A cut down version of the Old-School Essentials Classic Fantasy game — without the monsters, treasures, and rules for running adventures — is available for players: the Classic Fantasy Player's Rules Tome.
Want More Character Options, Monsters, and Magic?
Check out Old-School Essentials Advanced Fantasy — the same game rules, massively expanded with extra classes, spells, monsters, and magic items inspired by the 1970s Advanced 1st Edition rules.
Author: Gavin Norman, Cover artist: Peter Mullen
Additional information
| Mechanics: |
|
| Categories: |
|
| Alternative names: |
|
| BARCODE: |
9783966570596 |
|
This was seen 408 times
|