Secret Unknown Stuff: Escape from Dulce
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Card sleeves in this game
144 cards of 63.0mm width and 89.0mm of height
3x
(50 Pcs)
2x
(100 Pcs)
2x
(100 Pcs)
2x
(100 Pcs)
243 cards of 41.0mm width and 63.0mm of height
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(50 Pcs)
5x
(50 Pcs)
3x
(100 Pcs)
3x
(100 Pcs)
3x
(100 Pcs)
5x
(50 Pcs)
3x
(100 Pcs)
3x
(100 Pcs)
5x
(50 Pcs)
3x
(100 Pcs)
3x
(110 Pcs)
3x
(110 Pcs)
5x
(55 Pcs)
5x
(55 Pcs)
4x
(75 Pcs)
5x
(50 Pcs)
4x
(75 Pcs)
3x
(100 Pcs)
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(50 Pcs)
3x
(100 Pcs)
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(50 Pcs)
33 cards of 70.0mm width and 110.0mm of height
1x
(100 Pcs)
1x
(50 Pcs)
1x
(50 Pcs)
1x
(100 Pcs)
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(100 Pcs)
1x
(110 Pcs)
1x
(75 Pcs)
1x
(50 Pcs)
1x
(75 Pcs)
1x
(100 Pcs)
Description
Description from the publisher:
Everyone has heard of Area 51 and the Roswell incident, but very few have heard of Dulce Base. Many believe it to be a joint military/alien underground facility where horrible experiments are being conducted on abducted humans and various life forms held captive there. In the base’s subterranean depths is where you are being held prisoner. Welcome to the bizarre and top secret world of ‘Escape from Dulce,' Sentient Cow Games first installment in our themed anthology board game series called “Secret Unknown Stuff, where players are taken through science fiction adventures, supernatural stories and unexplained events.
Escape from Dulce is a collaborative, turn-based, sci-fi adventure game for 2 to 6 players, ages 14 and up. Players choose from 8 hilariously bizarre prisoners, including a two-headed mutant cow that can strap machine guns on its back, to a alien hybrid super solider who dreams of being a normal teenager and hanging out at the ‘mall.’ Each player starts with special skills and different abilities, which they can increase as they escape.
Escape from Dulce will be different each time it's played, because of how the player decides to customize their character, interact with the encounter cards, and how our 'artificial intelligence' combat system dictates how the enemies will focus their attacks. Story based encounter cards add an organic 'role-play' feel to game play, forcing the players to adapt to an ever-changing base full of traps and self-strategizing human and non-human enemies. The game thinks. It's alive. And it’s trying to kill you.
Players must find hidden objectives to gain entry to the next level, while constantly working to keep the alarm from reaching critical and releasing the dreaded 'Man in Black.' The alarm building aspect creates a sense of urgency and drive to the game. Players can also enlist the help of strange 'hidden characters' along the way, as they progress up seven dangerous levels of a 3D game board to freedom.
Additional information
Description
Description from the publisher:
Everyone has heard of Area 51 and the Roswell incident, but very few have heard of Dulce Base. Many believe it to be a joint military/alien underground facility where horrible experiments are being conducted on abducted humans and various life forms held captive there. In the base’s subterranean depths is where you are being held prisoner. Welcome to the bizarre and top secret world of ‘Escape from Dulce,' Sentient Cow Games first installment in our themed anthology board game series called “Secret Unknown Stuff, where players are taken through science fiction adventures, supernatural stories and unexplained events.
Escape from Dulce is a collaborative, turn-based, sci-fi adventure game for 2 to 6 players, ages 14 and up. Players choose from 8 hilariously bizarre prisoners, including a two-headed mutant cow that can strap machine guns on its back, to a alien hybrid super solider who dreams of being a normal teenager and hanging out at the ‘mall.’ Each player starts with special skills and different abilities, which they can increase as they escape.
Escape from Dulce will be different each time it's played, because of how the player decides to customize their character, interact with the encounter cards, and how our 'artificial intelligence' combat system dictates how the enemies will focus their attacks. Story based encounter cards add an organic 'role-play' feel to game play, forcing the players to adapt to an ever-changing base full of traps and self-strategizing human and non-human enemies. The game thinks. It's alive. And it’s trying to kill you.
Players must find hidden objectives to gain entry to the next level, while constantly working to keep the alarm from reaching critical and releasing the dreaded 'Man in Black.' The alarm building aspect creates a sense of urgency and drive to the game. Players can also enlist the help of strange 'hidden characters' along the way, as they progress up seven dangerous levels of a 3D game board to freedom.
Card sleeves in this game
144 cards of 63.0mm width and 89.0mm of height
3x
(50 Pcs)
2x
(100 Pcs)
2x
(100 Pcs)
2x
(100 Pcs)
243 cards of 41.0mm width and 63.0mm of height
5x
(50 Pcs)
5x
(50 Pcs)
3x
(100 Pcs)
3x
(100 Pcs)
3x
(100 Pcs)
5x
(50 Pcs)
3x
(100 Pcs)
3x
(100 Pcs)
5x
(50 Pcs)
3x
(100 Pcs)
3x
(110 Pcs)
3x
(110 Pcs)
5x
(55 Pcs)
5x
(55 Pcs)
4x
(75 Pcs)
5x
(50 Pcs)
4x
(75 Pcs)
3x
(100 Pcs)
5x
(50 Pcs)
3x
(100 Pcs)
5x
(50 Pcs)
33 cards of 70.0mm width and 110.0mm of height
1x
(100 Pcs)
1x
(50 Pcs)
1x
(50 Pcs)
1x
(100 Pcs)
1x
(100 Pcs)
1x
(110 Pcs)
1x
(75 Pcs)
1x
(50 Pcs)
1x
(75 Pcs)
1x
(100 Pcs)
Additional information