Kartenhüllen in diesem Spiel
36 Karten mit einer Breite von 42.0mm und einer Höhe von 63.0mm
1x
(50 Stk)
1x
(100 Stk)
1x
(50 Stk)
1x
(100 Stk)
1x
(110 Stk)
1x
(55 Stk)
1x
(75 Stk)
1x
(50 Stk)
1x
(75 Stk)
1x
(100 Stk)
81 Karten mit einer Breite von 63.5mm und einer Höhe von 88.0mm
2x
(50 Stk)
1x
(100 Stk)
1x
(100 Stk)
1x
(100 Stk)
1x
(100 Stk)
1x
(100 Stk)
1x
(110 Stk)
2x
(75 Stk)
2x
(50 Stk)
2x
(75 Stk)
1x
(100 Stk)
1x
(100 Stk)
Beschreibung
City of Horror is a backstabbing survival-horror game. As in classic zombie movies, a shambling horde is invading the city. The goal is to survive the assault. (Un)fortunately, surviving often means sacrificing some of your fellow players to the undead...
Each player controls several characters with different abilities; these characters can move to various limited-capacity locations, which they can then barricade and scavenge for items and weapons. Critical situations, such as zombies breaking in and eating a character, are resolved using vote.
The basic game mechanisms are the same as in Mall of Horror (also designed by Nicolas Normandon), but City of Horror differs in both materials and game play in a number of ways: the city map changes each game, twenty characters are included, they can use antidotes (or die), action cards become scarce as the game goes on, you can gain points with other stuff than surviving characters...
Reimplements:
Mall of Horror
Zusätzliche Informationen
Beschreibung
City of Horror is a backstabbing survival-horror game. As in classic zombie movies, a shambling horde is invading the city. The goal is to survive the assault. (Un)fortunately, surviving often means sacrificing some of your fellow players to the undead...
Each player controls several characters with different abilities; these characters can move to various limited-capacity locations, which they can then barricade and scavenge for items and weapons. Critical situations, such as zombies breaking in and eating a character, are resolved using vote.
The basic game mechanisms are the same as in Mall of Horror (also designed by Nicolas Normandon), but City of Horror differs in both materials and game play in a number of ways: the city map changes each game, twenty characters are included, they can use antidotes (or die), action cards become scarce as the game goes on, you can gain points with other stuff than surviving characters...
Reimplements:
Mall of Horror
Kartenhüllen in diesem Spiel
36 Karten mit einer Breite von 42.0mm und einer Höhe von 63.0mm
1x
(50 Stk)
1x
(100 Stk)
1x
(50 Stk)
1x
(100 Stk)
1x
(110 Stk)
1x
(55 Stk)
1x
(75 Stk)
1x
(50 Stk)
1x
(75 Stk)
1x
(100 Stk)
81 Karten mit einer Breite von 63.5mm und einer Höhe von 88.0mm
2x
(50 Stk)
1x
(100 Stk)
1x
(100 Stk)
1x
(100 Stk)
1x
(100 Stk)
1x
(100 Stk)
1x
(110 Stk)
2x
(75 Stk)
2x
(50 Stk)
2x
(75 Stk)
1x
(100 Stk)
1x
(100 Stk)
Zusätzliche Informationen