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Conquest of Paradise (Second Edition)

Ein Brettspiel von Kevin McPartland
Herausgeber: GMT Games
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Conquest of Paradise (Second Edition)
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Kartenhüllen in diesem Spiel Kartenhüllen in diesem Spiel
27 Karten mit einer Breite von 63.5mm und einer Höhe von 88.0mm
1x (50 Stk) Mayday: 50 Bustine Premium Standard (63,5 x 88 mm) (MDG7077)
Verfügbar
1x (100 Stk) Mayday: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
Verfügbar
1x (100 Stk) 100 Bustine Arcane Standard Size (63 x 88 mm)
Auf Bestellung
1x (100 Stk) 100 Bustine Ultra-Pro: Standard Pro-Fit (64x89 mm) (82712)
Auf Bestellung
1x (100 Stk) Sapphire: 100 Bustine Stardard (63.5 x 88 mm) (Green)
Auf Bestellung
1x (100 Stk) uplay.it edizioni: 100 Bustine Standard (63.5 x 88 mm) (UPL-7041)
Verfügbar
1x (110 Stk) Sleeve Kings Card Game Card Sleeves (63.5x88mm) 110 Pack 60 Microns
Auf Bestellung
1x (75 Stk) uplay.it edizioni: 75 Bustine Superior (63.5 x 88 mm) (UPL-GREEN)
Verfügbar
1x (50 Stk) Honu Moana: 50 Bustine Premium (63.5 x 88 mm) (HMN-7077)
Verfügbar
1x (75 Stk) Honu Moana: 75 Bustine Superior (63.5 x 88 mm) (HMN-GREEN)
Verfügbar
1x (100 Stk) Honu Moana: 100 Bustine Standard (63.5 x 88 mm) (HMN-7041)
Verfügbar
1x (100 Stk) Sapphire: 100 Bustine Perfect size (63.5 x 88 mm) (DarkGreen)
Verfügbar
Beschreibung Beschreibung
Empire Building in Polynesia, 500 A.D. From the Developer, Fred Schachter: Conquest of Paradise is a game of empire building in the "Polynesian Triangle" of the central Pacific Ocean for two, three, or four players. Players explore the unknown ocean around them, hoping to discover the most lucrative island groups, and colonize them. They build canoes and train warriors to create a force to defend their empire, while forging lines of communication with their developing discoveries. Resources are scarce; using them wisely is a key to victory. Investing in exploration widens your empire. Building warriors strengthens your empire. Investing resources into cultural innovations can yield unexpected dividends, like tattooing, hula dancing, surfing, or even the giant moai statues of Easter Island fame. Conquest of Paradise is a well-tested, fast-playing design geared to appeal to players who enjoy games like New World, Civilization, and Conquistador. You can learn the game in 10-15 minutes and finish a complete game in 60-90 minutes. Conquest of Paradise is a game of exploration and empire building, but also (as you'd expect from a GMT game) CONFLICT. Choosing when to build those expensive warriors, and when and where to fight, given limited resources, is key to your success.
Zusätzliche Informationen Zusätzliche Informationen
Mechanik: Bereichskontrolle/Bereichseinfluss Routen-/Netzwerkaufbau Einsatz geheimer Einheiten Simulation Fliesenplatzierung
Kategorien: Historisch Zivilisation Erkundung Nautisch
Alternative Namen:
BARCODE: 817054011209
In 3__PH_1__ Wunschlisten In der Sammlung 1__PH_1__ Dies wurde 4539__PH_1__ Mal gesehen
Beschreibung Beschreibung
Empire Building in Polynesia, 500 A.D. From the Developer, Fred Schachter: Conquest of Paradise is a game of empire building in the "Polynesian Triangle" of the central Pacific Ocean for two, three, or four players. Players explore the unknown ocean around them, hoping to discover the most lucrative island groups, and colonize them. They build canoes and train warriors to create a force to defend their empire, while forging lines of communication with their developing discoveries. Resources are scarce; using them wisely is a key to victory. Investing in exploration widens your empire. Building warriors strengthens your empire. Investing resources into cultural innovations can yield unexpected dividends, like tattooing, hula dancing, surfing, or even the giant moai statues of Easter Island fame. Conquest of Paradise is a well-tested, fast-playing design geared to appeal to players who enjoy games like New World, Civilization, and Conquistador. You can learn the game in 10-15 minutes and finish a complete game in 60-90 minutes. Conquest of Paradise is a game of exploration and empire building, but also (as you'd expect from a GMT game) CONFLICT. Choosing when to build those expensive warriors, and when and where to fight, given limited resources, is key to your success.
Kartenhüllen in diesem Spiel Kartenhüllen in diesem Spiel
27 Karten mit einer Breite von 63.5mm und einer Höhe von 88.0mm
1x (50 Stk) Mayday: 50 Bustine Premium Standard (63,5 x 88 mm) (MDG7077)
Verfügbar
1x (100 Stk) Mayday: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
Verfügbar
1x (100 Stk) 100 Bustine Arcane Standard Size (63 x 88 mm)
Auf Bestellung
1x (100 Stk) 100 Bustine Ultra-Pro: Standard Pro-Fit (64x89 mm) (82712)
Auf Bestellung
1x (100 Stk) Sapphire: 100 Bustine Stardard (63.5 x 88 mm) (Green)
Auf Bestellung
1x (100 Stk) uplay.it edizioni: 100 Bustine Standard (63.5 x 88 mm) (UPL-7041)
Verfügbar
1x (110 Stk) Sleeve Kings Card Game Card Sleeves (63.5x88mm) 110 Pack 60 Microns
Auf Bestellung
1x (75 Stk) uplay.it edizioni: 75 Bustine Superior (63.5 x 88 mm) (UPL-GREEN)
Verfügbar
1x (50 Stk) Honu Moana: 50 Bustine Premium (63.5 x 88 mm) (HMN-7077)
Verfügbar
1x (75 Stk) Honu Moana: 75 Bustine Superior (63.5 x 88 mm) (HMN-GREEN)
Verfügbar
1x (100 Stk) Honu Moana: 100 Bustine Standard (63.5 x 88 mm) (HMN-7041)
Verfügbar
1x (100 Stk) Sapphire: 100 Bustine Perfect size (63.5 x 88 mm) (DarkGreen)
Verfügbar
Zusätzliche Informationen Zusätzliche Informationen
Mechanik: Bereichskontrolle/Bereichseinfluss Routen-/Netzwerkaufbau Einsatz geheimer Einheiten Simulation Fliesenplatzierung
Kategorien: Historisch Zivilisation Erkundung Nautisch
Alternative Namen:
BARCODE: 817054011209
In 3__PH_1__ Wunschlisten In der Sammlung 1__PH_1__ Dies wurde 4539__PH_1__ Mal gesehen