Kartenhüllen in diesem Spiel
178 Karten mit einer Breite von 45.0mm und einer Höhe von 68.0mm
4x
(50 Stk)
2x
(100 Stk)
2x
(100 Stk)
4x
(50 Stk)
2x
(110 Stk)
4x
(55 Stk)
3x
(75 Stk)
4x
(50 Stk)
3x
(75 Stk)
2x
(100 Stk)
Beschreibung
For months you've been planning and gathering forces for the largest invasion of the war. Your opponent knows that you are preparing a major strike, but do they know where? Suddenly you receive reports that a spy has gained information about your operation, and the enemy shifts their defensive forces. But do they know the full extent of your plans? Should you call off the invasion and plan for a new attack? Or risk disaster against a prepared enemy?
This is The Fog of War...
The Fog of War is a two player grand strategic game covering the European theater of World War II from 1940-1945. One player plays the Axis forces, and the other the Allies.
The game does not have units that move around a map. Instead the game focuses on the planning and intelligence aspects of the war.
Each player has a deck of cards that represent the army, navy, and other assets of their nations. A map shows the 28 land and sea provinces over which the players are battling.
You defend a province by placing cards face down on the map.
If you wish to attack a province, you must plan an "Operation" to do so, by creating one on your Operation Wheel. The Wheel is a unique way of forcing players to commit to operations in advance, while giving opportunities for intelligence gathering and bluffing.
An operation consists of a Province card that shows the target of the operation, plus one or more cards to conduct the attack. All of these cards are placed face down, so your opponent does not know the target of the operation, or the actual strength of the cards that are taking part.
Each turn the dial on the Operation Wheel is rotated by one position. This controls when an operation can be launched and any attack or defense bonuses that apply.
In addition to combat forces for attack or defense, you may also play Intel cards, allowing you to look at your opponent’s operations and defenses.
Zusätzliche Informationen
| Mechanik: |
Simulation |
| Kategorien: |
Bluffen Krieg Krieg
|
| Alternative Namen: |
|
| BARCODE: |
696859265983 |
|
In 7__PH_1__ Wunschlisten
In 2__PH_1__ Sammlungen
Dies wurde 11566__PH_1__ Mal gesehen
|
Beschreibung
For months you've been planning and gathering forces for the largest invasion of the war. Your opponent knows that you are preparing a major strike, but do they know where? Suddenly you receive reports that a spy has gained information about your operation, and the enemy shifts their defensive forces. But do they know the full extent of your plans? Should you call off the invasion and plan for a new attack? Or risk disaster against a prepared enemy?
This is The Fog of War...
The Fog of War is a two player grand strategic game covering the European theater of World War II from 1940-1945. One player plays the Axis forces, and the other the Allies.
The game does not have units that move around a map. Instead the game focuses on the planning and intelligence aspects of the war.
Each player has a deck of cards that represent the army, navy, and other assets of their nations. A map shows the 28 land and sea provinces over which the players are battling.
You defend a province by placing cards face down on the map.
If you wish to attack a province, you must plan an "Operation" to do so, by creating one on your Operation Wheel. The Wheel is a unique way of forcing players to commit to operations in advance, while giving opportunities for intelligence gathering and bluffing.
An operation consists of a Province card that shows the target of the operation, plus one or more cards to conduct the attack. All of these cards are placed face down, so your opponent does not know the target of the operation, or the actual strength of the cards that are taking part.
Each turn the dial on the Operation Wheel is rotated by one position. This controls when an operation can be launched and any attack or defense bonuses that apply.
In addition to combat forces for attack or defense, you may also play Intel cards, allowing you to look at your opponent’s operations and defenses.
Kartenhüllen in diesem Spiel
178 Karten mit einer Breite von 45.0mm und einer Höhe von 68.0mm
4x
(50 Stk)
2x
(100 Stk)
2x
(100 Stk)
4x
(50 Stk)
2x
(110 Stk)
4x
(55 Stk)
3x
(75 Stk)
4x
(50 Stk)
3x
(75 Stk)
2x
(100 Stk)
Zusätzliche Informationen
| Mechanik: |
Simulation |
| Kategorien: |
Bluffen Krieg Krieg
|
| Alternative Namen: |
|
| BARCODE: |
696859265983 |
|
In 7__PH_1__ Wunschlisten
In 2__PH_1__ Sammlungen
Dies wurde 11566__PH_1__ Mal gesehen
|