5150 STAR ARMY – TOTAL WAR
"It's not a job; it's an adventure!"
What: Wargame rules for Sci-Fi. Scale: Man to man combat. 1 figure equals 1 man or creature.Your Role: Players can command from one squad to a platoon of infantry. Playability: Designed for solo, same side and head to head play.5150 STAR ARMY can be played in a variety of ways:
You can play as a Squad Leader with a full squad.
You can play as a Squad Leader with less than a full squad.
You can play large games with multiple squads.
Designed to be played solo or cooperatively as well ad head-to-head. The bottom line is you can play it any way you want; with any figures or counters you like.Inside you’ll find:
Rules for infantry combat with a variety of troop types and weapons.
Over 100 color cardstock Soldiers and Bugs counters.
3 color cardstock Battle Boards and Bug Tunnels.
Seven armies to choose from, Humans and Aliens.
Two ways to play – traditional Tabletop and Battle Board
RPGish rules for when you are “Off Campaign” and go on some R&R.
A minimal bookkeeping Campaign System that gives meaning to every game as the results of one will affect the outcome of the next.
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Description
5150 STAR ARMY – TOTAL WAR
"It's not a job; it's an adventure!"
What: Wargame rules for Sci-Fi. Scale: Man to man combat. 1 figure equals 1 man or creature.Your Role: Players can command from one squad to a platoon of infantry. Playability: Designed for solo, same side and head to head play.5150 STAR ARMY can be played in a variety of ways:
You can play as a Squad Leader with a full squad.
You can play as a Squad Leader with less than a full squad.
You can play large games with multiple squads.
Designed to be played solo or cooperatively as well ad head-to-head. The bottom line is you can play it any way you want; with any figures or counters you like.Inside you’ll find:
Rules for infantry combat with a variety of troop types and weapons.
Over 100 color cardstock Soldiers and Bugs counters.
3 color cardstock Battle Boards and Bug Tunnels.
Seven armies to choose from, Humans and Aliens.
Two ways to play – traditional Tabletop and Battle Board
RPGish rules for when you are “Off Campaign” and go on some R&R.
A minimal bookkeeping Campaign System that gives meaning to every game as the results of one will affect the outcome of the next.