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Critical Mass: Raijin vs Archon

Un juego de mesa de Kevin Chang
Editor: Arcane Wonders
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Critical Mass: Raijin vs Archon
Actualmente agotado. Se puede pedir.
Precio de venta al público: 24,90€ 23,95€
IT 4,49€
bundle con bustine Paquete con mangas
Cartas en el juego:
  • 78__PH_1__ tarjetas (63.5mm__PH_3__x__PH_4__88.0mm__PH_5__)
STANDARD paquete de mangas 10% de descuento
+1x
Critical Mass: Raijin vs Archon
=
26,47€
Precio completo
27,70€
SUPERIOR paquete de mangas 10% de descuento
+1x
Critical Mass: Raijin vs Archon
=
28,99€
Precio completo
30,50€
PREMIUM paquete de mangas 10% de descuento
+1x
Critical Mass: Raijin vs Archon
=
28,99€
Precio completo
30,50€
Fundas de cartas en este juego. Fundas de cartas en este juego.
78 tarjetas de 63.5mm de ancho y 88.0mm de alto
2x (50 PC) Mayday: 50 Bustine Premium Standard (63,5 x 88 mm) (MDG7077)
Disponible
1x (100 PC) Mayday: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
Disponible
1x (100 PC) 100 Bustine Arcane Standard Size (63 x 88 mm)
Para ordenar
1x (100 PC) Sapphire: 100 Bustine Stardard (63.5 x 88 mm) (Green)
Para ordenar
1x (100 PC) uplay.it edizioni: 100 Bustine Standard (63.5 x 88 mm) (UPL-7041)
Disponible
1x (110 PC) Sleeve Kings Card Game Card Sleeves (63.5x88mm) 110 Pack 60 Microns
Para ordenar
2x (75 PC) uplay.it edizioni: 75 Bustine Superior (63.5 x 88 mm) (UPL-GREEN)
Disponible
2x (50 PC) Honu Moana: 50 Bustine Premium (63.5 x 88 mm) (HMN-7077)
Disponible
2x (75 PC) Honu Moana: 75 Bustine Superior (63.5 x 88 mm) (HMN-GREEN)
Disponible
1x (100 PC) Honu Moana: 100 Bustine Standard (63.5 x 88 mm) (HMN-7041)
Disponible
1x (100 PC) Sapphire: 100 Bustine Perfect size (63.5 x 88 mm) (DarkGreen)
Disponible
Descripción Descripción
Critical Mass is a fast-paced mech combat game. Players go head-to-head in this fighting-strategy game with deck-building aspects. Players choose their favorite mech to battle it out, with each mech offering a different loadout of cards to start the game and unique powers. Each turn, players play a card face-down. When both players have chosen a card, they reveal them. Cards resolve based on their speed if they haven't been interrupted. Weapons deal damage and interrupt the enemy, while defending avoids weapon hits. Upgrading offers you additional cards to add to your arsenal but is vulnerable to being interrupted. Lastly, recharge reloads spent cards. As cards are played, they go to their owner's cool-down pile, where they remain until they're reloaded. As players take damage, the armor on their mech is destroyed. When enough armor is destroyed, an armor core becomes vulnerable and can be destroyed to stun that mech for the next turn. The game ends when a mech's armor is completely destroyed down to the last core.
Información adicional Información adicional
mecanica: Manejo de manos Piedra-papel-tijera Selección de acción simultánea Poderes variables del jugador
Categorías: Juegos de cartas peleando Ciencia ficción
Nombres alternativos:
BARCODE: 853211004509
Esto fue visto 2981__PH_1__ veces
bundle con bustine Paquete con mangas
Cartas en el juego:
  • 78__PH_1__ tarjetas (63.5mm__PH_3__x__PH_4__88.0mm__PH_5__)
STANDARD paquete de mangas 10% de descuento
+1x
Critical Mass: Raijin vs Archon
=
26,47€
Precio completo
27,70€
SUPERIOR paquete de mangas 10% de descuento
+1x
Critical Mass: Raijin vs Archon
=
28,99€
Precio completo
30,50€
PREMIUM paquete de mangas 10% de descuento
+1x
Critical Mass: Raijin vs Archon
=
28,99€
Precio completo
30,50€
Descripción Descripción
Critical Mass is a fast-paced mech combat game. Players go head-to-head in this fighting-strategy game with deck-building aspects. Players choose their favorite mech to battle it out, with each mech offering a different loadout of cards to start the game and unique powers. Each turn, players play a card face-down. When both players have chosen a card, they reveal them. Cards resolve based on their speed if they haven't been interrupted. Weapons deal damage and interrupt the enemy, while defending avoids weapon hits. Upgrading offers you additional cards to add to your arsenal but is vulnerable to being interrupted. Lastly, recharge reloads spent cards. As cards are played, they go to their owner's cool-down pile, where they remain until they're reloaded. As players take damage, the armor on their mech is destroyed. When enough armor is destroyed, an armor core becomes vulnerable and can be destroyed to stun that mech for the next turn. The game ends when a mech's armor is completely destroyed down to the last core.
Fundas de cartas en este juego. Fundas de cartas en este juego.
78 tarjetas de 63.5mm de ancho y 88.0mm de alto
2x (50 PC) Mayday: 50 Bustine Premium Standard (63,5 x 88 mm) (MDG7077)
Disponible
1x (100 PC) Mayday: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
Disponible
1x (100 PC) 100 Bustine Arcane Standard Size (63 x 88 mm)
Para ordenar
1x (100 PC) Sapphire: 100 Bustine Stardard (63.5 x 88 mm) (Green)
Para ordenar
1x (100 PC) uplay.it edizioni: 100 Bustine Standard (63.5 x 88 mm) (UPL-7041)
Disponible
1x (110 PC) Sleeve Kings Card Game Card Sleeves (63.5x88mm) 110 Pack 60 Microns
Para ordenar
2x (75 PC) uplay.it edizioni: 75 Bustine Superior (63.5 x 88 mm) (UPL-GREEN)
Disponible
2x (50 PC) Honu Moana: 50 Bustine Premium (63.5 x 88 mm) (HMN-7077)
Disponible
2x (75 PC) Honu Moana: 75 Bustine Superior (63.5 x 88 mm) (HMN-GREEN)
Disponible
1x (100 PC) Honu Moana: 100 Bustine Standard (63.5 x 88 mm) (HMN-7041)
Disponible
1x (100 PC) Sapphire: 100 Bustine Perfect size (63.5 x 88 mm) (DarkGreen)
Disponible
Información adicional Información adicional
mecanica: Manejo de manos Piedra-papel-tijera Selección de acción simultánea Poderes variables del jugador
Categorías: Juegos de cartas peleando Ciencia ficción
Nombres alternativos:
BARCODE: 853211004509
Esto fue visto 2981__PH_1__ veces

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