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Carolus Magnus

Un jeu de société de Leo Colovini
Éditeur: Venice Connection
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Carolus Magnus
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Descriptif Descriptif
This game uses a collection of smallish hexagon clusters arranged in a circle. Mercenaries, in the form of small wooden blocks, are placed onto the land pieces. Players can then use these blocks to attempt to gain control of the corresponding mercenary type, or place the same small blocks onto the board which can help the player who controls that color. Once a player has majority of control markers on a piece of land, he can build a tower there. The tower serves as a semi-permanent control marker, as well as a way to win. If two land pieces are controlled by the same player, the land pieces are combined into one, which makes the position harder to take by the other players. The first player to place a set number of towers wins the game, but the game can also end when the land masses are reduced to three or fewer, in which case the player with the most towers placed wins.
Informations supplémentaires Informations supplémentaires
Mécanique: Contrôle de zone/Influence de zone Lancer les dés Tableau modulaire
Catégories: Médiéval Politique/Négociation
Noms alternatifs: Carolus Magnus Carolvs Magnvs カール大帝 Carolus Magnus Carolvs Magnvs
BARCODE: 8035576000415
Dans 16__PH_1__ listes de souhaits Dans les collections 19__PH_1__ Cela a été vu 13041__PH_1__ fois
Descriptif Descriptif
This game uses a collection of smallish hexagon clusters arranged in a circle. Mercenaries, in the form of small wooden blocks, are placed onto the land pieces. Players can then use these blocks to attempt to gain control of the corresponding mercenary type, or place the same small blocks onto the board which can help the player who controls that color. Once a player has majority of control markers on a piece of land, he can build a tower there. The tower serves as a semi-permanent control marker, as well as a way to win. If two land pieces are controlled by the same player, the land pieces are combined into one, which makes the position harder to take by the other players. The first player to place a set number of towers wins the game, but the game can also end when the land masses are reduced to three or fewer, in which case the player with the most towers placed wins.
Informations supplémentaires Informations supplémentaires
Mécanique: Contrôle de zone/Influence de zone Lancer les dés Tableau modulaire
Catégories: Médiéval Politique/Négociation
Noms alternatifs: Carolus Magnus Carolvs Magnvs カール大帝 Carolus Magnus Carolvs Magnvs
BARCODE: 8035576000415
Dans 16__PH_1__ listes de souhaits Dans les collections 19__PH_1__ Cela a été vu 13041__PH_1__ fois