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Mercanti di Venere

Un jeu de société de Richard Hamblen
Éditeur: Asmodee Italia
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Mercanti di Venere
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Pochettes de cartes dans ce jeu Pochettes de cartes dans ce jeu
6 cartes de 63.5mm de largeur et 101.0mm de hauteur
Il n'y a pas de pochettes disponibles correspondant à cette taille de carte
6 cartes de 101.0mm de largeur et 115.5mm de hauteur
Il n'y a pas de pochettes disponibles correspondant à cette taille de carte
6 cartes de 51.0mm de largeur et 101.0mm de hauteur
Il n'y a pas de pochettes disponibles correspondant à cette taille de carte
Descriptif Descriptif
Merchant of Venus makes players take on the roles of space traders chasing wealth and fortune. Each player moves their ship through interconnected systems on a fixed map, discovering new alien worlds to trade with. As players start to make money delivering commodities, their earnings can be used to purchase equipment and construct their own infrastructure. The player who first acquires enough total value in cash and port/factory deeds wins the game. The game uses a basic roll-and-move mechanism for movement, but modifies it with engine ship upgrades that let the players skip certain spaces during movement. When players reach cities and spaceports, they can buy and sell commodities. Different species are randomly distributed throughout the universe at the start of the game, and players will only uncover which species lives where through exploration in the course of the game - the layout of which species lives where works to offset the rigidity of the fixed map by making different routes through the map profitable each game. The prices a player receives for selling their cargo is determined by the species that lives in the system, and what commodities a port offers for purchase is determined by a unique and dynamic supply-and-demand mechanism. With their money, players can replace their spaceships with better models, or build factories (which create better commodities) and spaceports (which speed up trading). They can also buy upgrades for their ships (like shields, lasers, or engines). Variations included in the rulebook allow for interplayer combat and solo play, and the exact target wealth players have to acquire in order to win is decided on before each play.
Informations supplémentaires Informations supplémentaires
Mécanique: Système Chit-Pull Spéculation sur les matières premières Lancer les dés Ramassage et livraison Mouvement point à point Rouler et bouger
Catégories: Économique Exploration Science-fiction Exploration Transport
Noms alternatifs: Merchant of Venus Merchants of Venus
BARCODE: 9781616613600
Dans 37__PH_1__ listes de souhaits Dans les collections 36__PH_1__ Cela a été vu 14200__PH_1__ fois
Descriptif Descriptif
Merchant of Venus makes players take on the roles of space traders chasing wealth and fortune. Each player moves their ship through interconnected systems on a fixed map, discovering new alien worlds to trade with. As players start to make money delivering commodities, their earnings can be used to purchase equipment and construct their own infrastructure. The player who first acquires enough total value in cash and port/factory deeds wins the game. The game uses a basic roll-and-move mechanism for movement, but modifies it with engine ship upgrades that let the players skip certain spaces during movement. When players reach cities and spaceports, they can buy and sell commodities. Different species are randomly distributed throughout the universe at the start of the game, and players will only uncover which species lives where through exploration in the course of the game - the layout of which species lives where works to offset the rigidity of the fixed map by making different routes through the map profitable each game. The prices a player receives for selling their cargo is determined by the species that lives in the system, and what commodities a port offers for purchase is determined by a unique and dynamic supply-and-demand mechanism. With their money, players can replace their spaceships with better models, or build factories (which create better commodities) and spaceports (which speed up trading). They can also buy upgrades for their ships (like shields, lasers, or engines). Variations included in the rulebook allow for interplayer combat and solo play, and the exact target wealth players have to acquire in order to win is decided on before each play.
Pochettes de cartes dans ce jeu Pochettes de cartes dans ce jeu
6 cartes de 63.5mm de largeur et 101.0mm de hauteur
Il n'y a pas de pochettes disponibles correspondant à cette taille de carte
6 cartes de 101.0mm de largeur et 115.5mm de hauteur
Il n'y a pas de pochettes disponibles correspondant à cette taille de carte
6 cartes de 51.0mm de largeur et 101.0mm de hauteur
Il n'y a pas de pochettes disponibles correspondant à cette taille de carte
Informations supplémentaires Informations supplémentaires
Mécanique: Système Chit-Pull Spéculation sur les matières premières Lancer les dés Ramassage et livraison Mouvement point à point Rouler et bouger
Catégories: Économique Exploration Science-fiction Exploration Transport
Noms alternatifs: Merchant of Venus Merchants of Venus
BARCODE: 9781616613600
Dans 37__PH_1__ listes de souhaits Dans les collections 36__PH_1__ Cela a été vu 14200__PH_1__ fois
Fréquemment achetés ensemble Fréquemment achetés ensemble