phone (+39) 320 073 4588
email SKONTAKTUJ SIĘ Z NAMI PRZEZ E-MAIL
Promo Banner Promo Banner
Main Pic
add-wishlist
add-collection
add-alert
7.4
Ocena BGG: BGG Stats
LANGUAGE-UK
2
12
Niezależny od języka

Gergovia

Gra planszowa pt Richard H. Berg Alan J. Ray
Wydawca: GMT Games
utrade Czy chcesz sprzedać swój egzemplarz tej gry?
utradestar
Skorzystaj z naszego rynku utrade!
Gergovia
Artykuł nie jest dostępny. Możesz skorzystać z naszego systemu powiadomień e-mailowych, aby dowiedzieć się, kiedy będzie można go ponownie zamówić.
add-alert
Opis Opis
A Great Battles of History Module (GBoH) for Caesar: Conquest of Gaul. [From the GMT WebSite] For those of you who can’t stand someone who wins all the time, here is an opportunity to game one of Julius Caesar’s rare losses. The Battle of Gergovia was Caesar's failed attempt to wipe out the threat of a large Gallic uprising by isolating and defeating a gathering of the Arverni, plus several other Gallic contingents, under their new chieftain, Vercingetorix. The Arverni had taken a defensive position in the hill fortress oppidum of Gergovia, a position somewhat similar to (but much smaller than) that that they would take at Alesia but, given the surrounding terrain, a bit more difficult to take. In a series of short battles that took place mostly below the walls of the oppidum, and probably helped by a topless show from the Gergovian women (really!!), the Gauls managed to drive off the Romans, inflicting on Caesar his only serious loss in his 8 year campaign. The Gergovia module comes with its own map but uses, mostly, counters from Caesar: Conquest of Gaul, along with a few extra tribesmen counters. It also uses the rules for C/CoG (preferably the 2nd edition (2006), but the original version will work just fine.) And while the hilltop oppidum of Gergovia is fortified, Gergovia is not a siege assault (for the most part), but a rather disconnected series of attacks, feints and mistakes. The terrain is not overly conducive to linear combat, the approach to Gergovia being fairly steep and somewhat rocky, but Caesar, Roman that he is, has already built two camps and a sunken trench for easy movement.Gergovia is a tough game for either side, as the options and possible strategies are multiple. Designed by GBoH’s own Caesar (Julius, not Sid), Richard Berg and Developed by his House Labienus, Al Ray, Gergovia contains one full map, one small sheet of counters, and all rules needed for the battle (as a scenario for Caesar: Conquest of Gaul). Expands: Caesar: Conquest of Gaul
Dalsze informacje Dalsze informacje
Mechanika: Oznaczenia i siatka sześciokątna
Kategorie: Historycy Wojna
Alternatywne nazwy:
BARCODE: NOEAN_1656
Na liście życzeń 1__TOK_1__ W kolekcjach 1__TOK_1__ Obejrzano go 5753__TOK_1__ razy
Opis Opis
A Great Battles of History Module (GBoH) for Caesar: Conquest of Gaul. [From the GMT WebSite] For those of you who can’t stand someone who wins all the time, here is an opportunity to game one of Julius Caesar’s rare losses. The Battle of Gergovia was Caesar's failed attempt to wipe out the threat of a large Gallic uprising by isolating and defeating a gathering of the Arverni, plus several other Gallic contingents, under their new chieftain, Vercingetorix. The Arverni had taken a defensive position in the hill fortress oppidum of Gergovia, a position somewhat similar to (but much smaller than) that that they would take at Alesia but, given the surrounding terrain, a bit more difficult to take. In a series of short battles that took place mostly below the walls of the oppidum, and probably helped by a topless show from the Gergovian women (really!!), the Gauls managed to drive off the Romans, inflicting on Caesar his only serious loss in his 8 year campaign. The Gergovia module comes with its own map but uses, mostly, counters from Caesar: Conquest of Gaul, along with a few extra tribesmen counters. It also uses the rules for C/CoG (preferably the 2nd edition (2006), but the original version will work just fine.) And while the hilltop oppidum of Gergovia is fortified, Gergovia is not a siege assault (for the most part), but a rather disconnected series of attacks, feints and mistakes. The terrain is not overly conducive to linear combat, the approach to Gergovia being fairly steep and somewhat rocky, but Caesar, Roman that he is, has already built two camps and a sunken trench for easy movement.Gergovia is a tough game for either side, as the options and possible strategies are multiple. Designed by GBoH’s own Caesar (Julius, not Sid), Richard Berg and Developed by his House Labienus, Al Ray, Gergovia contains one full map, one small sheet of counters, and all rules needed for the battle (as a scenario for Caesar: Conquest of Gaul). Expands: Caesar: Conquest of Gaul
Dalsze informacje Dalsze informacje
Mechanika: Oznaczenia i siatka sześciokątna
Kategorie: Historycy Wojna
Alternatywne nazwy:
BARCODE: NOEAN_1656
Na liście życzeń 1__TOK_1__ W kolekcjach 1__TOK_1__ Obejrzano go 5753__TOK_1__ razy