phone (+39) 320 073 4588
email SKONTAKTUJ SIĘ Z NAMI PRZEZ E-MAIL
Promo Banner Promo Banner
Main Pic
add-wishlist
add-collection
add-alert
LANGUAGE-IT
1-4
30'
8

Railroad Tiles: Energy Expansion

Gra planszowa pt Lorenzo Silva Hjalmar Hach
Wydawca: Cranio Creations
utrade Czy chcesz sprzedać swój egzemplarz tej gry?
utradestar
Skorzystaj z naszego rynku utrade!
Railroad Tiles: Energy Expansion
Dostępne w magazynie zewnętrznym.
Wysyłka w ciągu około 3/5 dni
-15%
12,74€

Cena promocyjna

IT 4,49€
Opis Opis
Your goal is to create a power grid by building Wind Turbines and using Energy Cables to connect them to Town tiles and bring them energy. Wind Turbines have their own pin points, and can be placed by using any Placement token as a wild card, instead of placing the corresponding standard pawn, like gondolas in the Canals Expansion and Lookout Towers in the Forest Expansion.

You will need to use Energy Cables to connect the Wind Turbines you have built to the Town tiles you placed. Energy Cables can be thought of as an additional kind of "route"... but they have a peculiarity: they don't run across the middle of the sides of tiles, like railways and highways, but rather across their corners.

This adds a whole new layer to your strategies, because while managing the network of cables can complicate things for you, bringing one to the right corner can allow you to connect three tiles to the power grid in one go!

Wind Turbines don't score any point when you build them, but at the end of the game, each of your Town tiles scores 1 point for each 2 Wind Turbines it is connected to. Placing Town tiles smartly and sending Energy Cables to the right corners in order to maximize the Town tiles powered by the least amount of cables is the key to score a lot of points.

Additionally, the Energy Expansion comes with a few Objectives as well: for example, the Solar Farm want to be connected to Energy Cables on all 4 corners, while the Casino must have at least 2 electrified Town tiles around it.

Dalsze informacje Dalsze informacje
Mechanika: Układanie płytek Negocjacje – umowa
Kategorie: Pociągi Transportu Rozszerzenie do gry podstawowej Ambiente
Alternatywne nazwy:
BARCODE: ?????????
Obejrzano go 73__TOK_1__ razy
Opis Opis
Your goal is to create a power grid by building Wind Turbines and using Energy Cables to connect them to Town tiles and bring them energy. Wind Turbines have their own pin points, and can be placed by using any Placement token as a wild card, instead of placing the corresponding standard pawn, like gondolas in the Canals Expansion and Lookout Towers in the Forest Expansion.

You will need to use Energy Cables to connect the Wind Turbines you have built to the Town tiles you placed. Energy Cables can be thought of as an additional kind of "route"... but they have a peculiarity: they don't run across the middle of the sides of tiles, like railways and highways, but rather across their corners.

This adds a whole new layer to your strategies, because while managing the network of cables can complicate things for you, bringing one to the right corner can allow you to connect three tiles to the power grid in one go!

Wind Turbines don't score any point when you build them, but at the end of the game, each of your Town tiles scores 1 point for each 2 Wind Turbines it is connected to. Placing Town tiles smartly and sending Energy Cables to the right corners in order to maximize the Town tiles powered by the least amount of cables is the key to score a lot of points.

Additionally, the Energy Expansion comes with a few Objectives as well: for example, the Solar Farm want to be connected to Energy Cables on all 4 corners, while the Casino must have at least 2 electrified Town tiles around it.

Dalsze informacje Dalsze informacje
Mechanika: Układanie płytek Negocjacje – umowa
Kategorie: Pociągi Transportu Rozszerzenie do gry podstawowej Ambiente
Alternatywne nazwy:
BARCODE: ?????????
Obejrzano go 73__TOK_1__ razy