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Rex: Final Days of an Empire

Gra planszowa pt
Wydawca: Fantasy Flight Games
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Rex: Final Days of an Empire
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Rękawy na karty w tej grze Rękawy na karty w tej grze
Karty 36: 43.0mm szerokie i 63.0mm wysokie (43.0x63.0)
1x (50 Pz) Mayday: 50 Bustine Premium Mini Chimera (43 x 65 mm) (MDG7079)
Dostępne
1x (100 Pz) Mayday: 100 Bustine Mini Chimera (43 x 65 mm) (MDG7045)
Dostępne
1x (50 Pz) uplay.it edizioni: 50 Bustine Premium Mini Chimera (43 x 65 mm) (UPL-7079)
Dostępne
1x (100 Pz) uplay.it edizioni: 100 Bustine Standard Mini Chimera (43 x 65 mm) (UPL-7045)
Dostępne
1x (110 Pz) Sleeve Kings Mini Chimera Card Sleeves (43x65mm) 110 Pack 60 Microns
zamówić
1x (55 Pz) Sleeve Kings Mini Chimera Card Sleeves (43x65mm) 55 Pack 90 Microns
zamówić
1x (75 Pz) uplay.it edizioni: 75 Bustine Superior Mini Chimera (43 x 66 mm) (UPL-RED)
Dostępne
1x (50 Pz) Honu Moana: 50 Bustine Premium Mini Chimera (43 x 65 mm) (HMN-7079)
Dostępne
1x (75 Pz) Honu Moana: 75 Bustine Superior Mini Chimera (43 x 66 mm) (HMN-RED)
Dostępne
1x (100 Pz) Honu Moana: 100 Bustine Standard Mini Chimera (43 x 65 mm) (HMN-7045)
Dostępne
Karty 84: 57.5mm szerokie i 88.5mm wysokie (57.5x88.5)
2x (50 Pz) Mayday: 50 Bustine Premium USA Chimera (57.5 x 89 mm) (MDG7078)
Dostępne
1x (100 Pz) Mayday: 100 Bustine Chimera USA (57.5 x 89 mm) (MDG7044)
zamówić
1x (100 Pz) Sapphire: 100 Bustine Chimera USA (57.5 x 89 mm) (Orange)
Dostępne
1x (100 Pz) uplay.it edizioni: 100 Bustine Standard USA Chimera (57.5 x 89 mm) (UPL-7044)
Dostępne
1x (110 Pz) Sleeve Kings Standard Usa Chimera Card Sleeves (57.5x89mm) 110 Pack 60 Microns
zamówić
2x (75 Pz) uplay.it edizioni: 75 Bustine Superior USA Chimera (57,5 x 89 mm) (UPL-ORANGE)
Dostępne
2x (50 Pz) Honu Moana: 50 Bustine Premium USA Chimera (57.5 x 89 mm) (HMN-7078)
Dostępne
2x (75 Pz) Honu Moana: 75 Bustine Superior USA Chimera (57,5 x 89 mm) (HMN-ORANGE)
Dostępne
1x (100 Pz) Honu Moana: 100 Bustine Standard USA Chimera (57.5 x 89 mm) (HMN-7044)
Dostępne
Karty 6: 119.0mm szerokie i 179.0mm wysokie (119.0x179.0)
nosy
Opis Opis
Game description from the publisher: Rex: Final Days of an Empire, a reimagined version of Dune set in Fantasy Flight's Twilight Imperium universe, is a board game of negotiation, betrayal, and warfare in which 3-6 players take control of great interstellar civilizations, competing for dominance of the galaxy's crumbling imperial city. Set 3,000 years before the events of Twilight Imperium, Rex tells the story of the last days of the Lazax empire, while presenting players with compelling asymmetrical racial abilities and exciting opportunities for diplomacy, deception, and tactical mastery. In Rex: Final Days of an Empire, players vie for control of vital locations across a sprawling map of the continent-sized Mecatol City. Only by securing three key locations (or more, when allied with other factions) can a player assert dominance over the heart of a dying empire. Unfortunately, mustering troops in the face of an ongoing Sol blockade is difficult at best (unless, of course, you are the Federation of Sol or its faithless ally, the Hacan, who supply the blockading fleet). Savvy leaders must gather support from the local populace, uncover hidden weapon caches, and acquire control over key institutions. Mechanically, this means players must lay claim to areas that provide influence, which is then "spent" to (among other things) smuggle military forces through the orbiting Sol blockade. Those forces will be needed to seize the key areas of the city required to win the game. From the moment the first shot is fired, players must aggressively seek the means by which to turn the conflict to their own advantage. While the great races struggle for supremacy in the power vacuum of a dead emperor, massive Sol warships execute their devastating bombardments of the city below. Moving systematically, the Federation of Sol's fleet of warships wreaks havoc on the planet's surface, targeting great swaths of the game board with their destructive capabilities. Only the Sol's own ground forces have forewarning of the fleet's wrath; all others must seek shelter in the few locations with working defensive shields...or be obliterated in the resulting firestorm. Although open diplomacy and back-door dealmaking can often mitigate the need for bloodshed, direct combat may prove inevitable. When two or more opposing forces occupy the same area, a battle results. Each player's military strength is based on the sum total of troops he is willing to expend, along with the strength rating of his chosen leader. A faction's leaders can therefore be vitally important in combat...but beware! One or more of your Leaders may secretly be in the employ of an enemy, and if your forces in combat are commanded by such a traitor, defeat is all but assured. So whether on the field of battle or the floor of the Galactic Council, be careful in whom you place your trust. All this, along with a host of optional rules and additional variants, means that no two games of Rex: Final Days of an Empire will play exactly alike. Contributing further to replayability is the game's asymmetrical faction abilities, each of which offer a unique play experience. Reimplements: Dune
Dalsze informacje Dalsze informacje
Mechanika: Ograniczona liczba akcji
Kategorie: Strategia
Alternatywne nazwy: Dune Rex: Die letzten Tage eines Imperiums Rex: Final Days of an Empire Rex: les Derniers Jours d'un Empire Rex: los últimos días de un imperio Rex: Últimos días de un imperio Twilight Imperium Rex: Final Days of an Empire Twilight Imperium: Rex 雷克斯: 帝國之末日
BARCODE: 9781589949720
Na liście życzeń 31__TOK_1__ W kolekcjach 13__TOK_1__ Obejrzano go 18366__TOK_1__ razy
Opis Opis
Game description from the publisher: Rex: Final Days of an Empire, a reimagined version of Dune set in Fantasy Flight's Twilight Imperium universe, is a board game of negotiation, betrayal, and warfare in which 3-6 players take control of great interstellar civilizations, competing for dominance of the galaxy's crumbling imperial city. Set 3,000 years before the events of Twilight Imperium, Rex tells the story of the last days of the Lazax empire, while presenting players with compelling asymmetrical racial abilities and exciting opportunities for diplomacy, deception, and tactical mastery. In Rex: Final Days of an Empire, players vie for control of vital locations across a sprawling map of the continent-sized Mecatol City. Only by securing three key locations (or more, when allied with other factions) can a player assert dominance over the heart of a dying empire. Unfortunately, mustering troops in the face of an ongoing Sol blockade is difficult at best (unless, of course, you are the Federation of Sol or its faithless ally, the Hacan, who supply the blockading fleet). Savvy leaders must gather support from the local populace, uncover hidden weapon caches, and acquire control over key institutions. Mechanically, this means players must lay claim to areas that provide influence, which is then "spent" to (among other things) smuggle military forces through the orbiting Sol blockade. Those forces will be needed to seize the key areas of the city required to win the game. From the moment the first shot is fired, players must aggressively seek the means by which to turn the conflict to their own advantage. While the great races struggle for supremacy in the power vacuum of a dead emperor, massive Sol warships execute their devastating bombardments of the city below. Moving systematically, the Federation of Sol's fleet of warships wreaks havoc on the planet's surface, targeting great swaths of the game board with their destructive capabilities. Only the Sol's own ground forces have forewarning of the fleet's wrath; all others must seek shelter in the few locations with working defensive shields...or be obliterated in the resulting firestorm. Although open diplomacy and back-door dealmaking can often mitigate the need for bloodshed, direct combat may prove inevitable. When two or more opposing forces occupy the same area, a battle results. Each player's military strength is based on the sum total of troops he is willing to expend, along with the strength rating of his chosen leader. A faction's leaders can therefore be vitally important in combat...but beware! One or more of your Leaders may secretly be in the employ of an enemy, and if your forces in combat are commanded by such a traitor, defeat is all but assured. So whether on the field of battle or the floor of the Galactic Council, be careful in whom you place your trust. All this, along with a host of optional rules and additional variants, means that no two games of Rex: Final Days of an Empire will play exactly alike. Contributing further to replayability is the game's asymmetrical faction abilities, each of which offer a unique play experience. Reimplements: Dune
Rękawy na karty w tej grze Rękawy na karty w tej grze
Karty 36: 43.0mm szerokie i 63.0mm wysokie (43.0x63.0)
1x (50 Pz) Mayday: 50 Bustine Premium Mini Chimera (43 x 65 mm) (MDG7079)
Dostępne
1x (100 Pz) Mayday: 100 Bustine Mini Chimera (43 x 65 mm) (MDG7045)
Dostępne
1x (50 Pz) uplay.it edizioni: 50 Bustine Premium Mini Chimera (43 x 65 mm) (UPL-7079)
Dostępne
1x (100 Pz) uplay.it edizioni: 100 Bustine Standard Mini Chimera (43 x 65 mm) (UPL-7045)
Dostępne
1x (110 Pz) Sleeve Kings Mini Chimera Card Sleeves (43x65mm) 110 Pack 60 Microns
zamówić
1x (55 Pz) Sleeve Kings Mini Chimera Card Sleeves (43x65mm) 55 Pack 90 Microns
zamówić
1x (75 Pz) uplay.it edizioni: 75 Bustine Superior Mini Chimera (43 x 66 mm) (UPL-RED)
Dostępne
1x (50 Pz) Honu Moana: 50 Bustine Premium Mini Chimera (43 x 65 mm) (HMN-7079)
Dostępne
1x (75 Pz) Honu Moana: 75 Bustine Superior Mini Chimera (43 x 66 mm) (HMN-RED)
Dostępne
1x (100 Pz) Honu Moana: 100 Bustine Standard Mini Chimera (43 x 65 mm) (HMN-7045)
Dostępne
Karty 84: 57.5mm szerokie i 88.5mm wysokie (57.5x88.5)
2x (50 Pz) Mayday: 50 Bustine Premium USA Chimera (57.5 x 89 mm) (MDG7078)
Dostępne
1x (100 Pz) Mayday: 100 Bustine Chimera USA (57.5 x 89 mm) (MDG7044)
zamówić
1x (100 Pz) Sapphire: 100 Bustine Chimera USA (57.5 x 89 mm) (Orange)
Dostępne
1x (100 Pz) uplay.it edizioni: 100 Bustine Standard USA Chimera (57.5 x 89 mm) (UPL-7044)
Dostępne
1x (110 Pz) Sleeve Kings Standard Usa Chimera Card Sleeves (57.5x89mm) 110 Pack 60 Microns
zamówić
2x (75 Pz) uplay.it edizioni: 75 Bustine Superior USA Chimera (57,5 x 89 mm) (UPL-ORANGE)
Dostępne
2x (50 Pz) Honu Moana: 50 Bustine Premium USA Chimera (57.5 x 89 mm) (HMN-7078)
Dostępne
2x (75 Pz) Honu Moana: 75 Bustine Superior USA Chimera (57,5 x 89 mm) (HMN-ORANGE)
Dostępne
1x (100 Pz) Honu Moana: 100 Bustine Standard USA Chimera (57.5 x 89 mm) (HMN-7044)
Dostępne
Karty 6: 119.0mm szerokie i 179.0mm wysokie (119.0x179.0)
nosy
Dalsze informacje Dalsze informacje
Mechanika: Ograniczona liczba akcji
Kategorie: Strategia
Alternatywne nazwy: Dune Rex: Die letzten Tage eines Imperiums Rex: Final Days of an Empire Rex: les Derniers Jours d'un Empire Rex: los últimos días de un imperio Rex: Últimos días de un imperio Twilight Imperium Rex: Final Days of an Empire Twilight Imperium: Rex 雷克斯: 帝國之末日
BARCODE: 9781589949720
Na liście życzeń 31__TOK_1__ W kolekcjach 13__TOK_1__ Obejrzano go 18366__TOK_1__ razy
Często kupowane razem Często kupowane razem