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2-4
90'
10
Texto moderado en el juego
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Diabolik: Heists and Investigations
Editor: DAM Things!
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Diabolik: Heists and Investigations
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Disponible en un almacén externo.Envío en aproximadamente 7/15 días
-15%
50,14€
Precio de venta
IT
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FOTOS EN BGG
Estas fotos son propiedad de boardgamegeek.com y no se refieren específicamente a la edición de esta página.
- 4 tarjetas (119.5mmx90.0mm)
- 154 tarjetas (63.0mmx87.5mm)
- 7 tarjetas (119.5mmx189.0mm)
=
55,18€
Precio completo
64,59€
=
57,70€
Precio completo
67,39€
=
60,22€
Precio completo
70,19€
4 tarjetas de 119.5mm de ancho y 90.0mm de alto
No hay fundas disponibles que coincidan con este tamaño de tarjeta
154 tarjetas de 63.0mm de ancho y 87.5mm de alto
7 tarjetas de 119.5mm de ancho y 189.0mm de alto
No hay fundas disponibles que coincidan con este tamaño de tarjeta
In Diabolik: Heists and Investigations, players will experience in first person the "impossible thefts" that are told every month in the comic books, both from the side of Diabolik and Eva Kant, and from Inspector Ginko and the police.
The mechanics are that of hidden movement, but with the exception that when discovered, the criminals will be forced to flee on the main board, visible to all cops. Thanks to the cards, every turn offers different situations.
The Criminals will have to complete two heists out of the three available to win the game and to do so they will have to move hidden in the shadows, leaving traces of their path that the Police will have to find to ruin the plans of the Criminals.
The Police will have the hard job of investigating the traces of Diabolik and Eva, but they are not alone, in fact they will have the opportunity to call four total Police Officers to help, to keep every corner of the city under observation. To win the game, the cops will have to raise the Danger Level to the maximum on the Danger Track. Usually, solving a Clue increases the Danger Level by 1 point, but that's not the only way to do it. On the other hand, if Eva or DIabolik complete a Heist, the Danger Level is lowered.
In their turn, each player can perform a maximum of 3 individual actions. The only exception is for drawing, discarding or playing cards, which is a repeatable action.
The mechanics are that of hidden movement, but with the exception that when discovered, the criminals will be forced to flee on the main board, visible to all cops. Thanks to the cards, every turn offers different situations.
The Criminals will have to complete two heists out of the three available to win the game and to do so they will have to move hidden in the shadows, leaving traces of their path that the Police will have to find to ruin the plans of the Criminals.
The Police will have the hard job of investigating the traces of Diabolik and Eva, but they are not alone, in fact they will have the opportunity to call four total Police Officers to help, to keep every corner of the city under observation. To win the game, the cops will have to raise the Danger Level to the maximum on the Danger Track. Usually, solving a Clue increases the Danger Level by 1 point, but that's not the only way to do it. On the other hand, if Eva or DIabolik complete a Heist, the Danger Level is lowered.
In their turn, each player can perform a maximum of 3 individual actions. The only exception is for drawing, discarding or playing cards, which is a repeatable action.
| mecanica: | |
| Categorías: | Deducción |
| Nombres alternativos: | Diabolik: Colpi e Indagini Diabolik: Heists and Investigations |
| BARCODE: | 8054181515220 |
| El artículo está en el carrito 1 Esto fue visto 3147 veces | |
- 4 tarjetas (119.5mmx90.0mm)
- 154 tarjetas (63.0mmx87.5mm)
- 7 tarjetas (119.5mmx189.0mm)
=
55,18€
Precio completo
64,59€
=
57,70€
Precio completo
67,39€
=
60,22€
Precio completo
70,19€
In Diabolik: Heists and Investigations, players will experience in first person the "impossible thefts" that are told every month in the comic books, both from the side of Diabolik and Eva Kant, and from Inspector Ginko and the police.
The mechanics are that of hidden movement, but with the exception that when discovered, the criminals will be forced to flee on the main board, visible to all cops. Thanks to the cards, every turn offers different situations.
The Criminals will have to complete two heists out of the three available to win the game and to do so they will have to move hidden in the shadows, leaving traces of their path that the Police will have to find to ruin the plans of the Criminals.
The Police will have the hard job of investigating the traces of Diabolik and Eva, but they are not alone, in fact they will have the opportunity to call four total Police Officers to help, to keep every corner of the city under observation. To win the game, the cops will have to raise the Danger Level to the maximum on the Danger Track. Usually, solving a Clue increases the Danger Level by 1 point, but that's not the only way to do it. On the other hand, if Eva or DIabolik complete a Heist, the Danger Level is lowered.
In their turn, each player can perform a maximum of 3 individual actions. The only exception is for drawing, discarding or playing cards, which is a repeatable action.
The mechanics are that of hidden movement, but with the exception that when discovered, the criminals will be forced to flee on the main board, visible to all cops. Thanks to the cards, every turn offers different situations.
The Criminals will have to complete two heists out of the three available to win the game and to do so they will have to move hidden in the shadows, leaving traces of their path that the Police will have to find to ruin the plans of the Criminals.
The Police will have the hard job of investigating the traces of Diabolik and Eva, but they are not alone, in fact they will have the opportunity to call four total Police Officers to help, to keep every corner of the city under observation. To win the game, the cops will have to raise the Danger Level to the maximum on the Danger Track. Usually, solving a Clue increases the Danger Level by 1 point, but that's not the only way to do it. On the other hand, if Eva or DIabolik complete a Heist, the Danger Level is lowered.
In their turn, each player can perform a maximum of 3 individual actions. The only exception is for drawing, discarding or playing cards, which is a repeatable action.
4 tarjetas de 119.5mm de ancho y 90.0mm de alto
No hay fundas disponibles que coincidan con este tamaño de tarjeta
154 tarjetas de 63.0mm de ancho y 87.5mm de alto
7 tarjetas de 119.5mm de ancho y 189.0mm de alto
No hay fundas disponibles que coincidan con este tamaño de tarjeta
| mecanica: | |
| Categorías: | Deducción |
| Nombres alternativos: | Diabolik: Colpi e Indagini Diabolik: Heists and Investigations |
| BARCODE: | 8054181515220 |
| El artículo está en el carrito 1 Esto fue visto 3147 veces | |
