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Hold the Line: Frederick's War

Un juego de mesa de Sean Chick
Editor: Worthington Games
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Hold the Line: Frederick's War
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Descripción Descripción
HOLD THE LINE comes to the wars of Europe in the Age of Reason with FREDERICK’S WAR. When Frederick II led his army into Silesia a long duel began between a still fragile Prussia and the first class power that was Austria. Featured here are eight battles from the fearsome contest: Mollwitz, Choutusitz, Hohenfriedburg, Kesseldorf, Kolin, Leuthen, Hochkirk, and Liegnitz. The game closely aligns with the Hold the Line system, but includes more advanced command rules, more detailed cavalry rules, optional rules for each warring nation’s units, and much more. The Prussian army is well drilled and led by a bevy of talent generals, including Schwerin, Zieten, Leopold von Dessau, and of course Frederick the Great. The Austrian army is slightly weaker, but is aided by fearsome light infantry units and in later scenarios are led by such capable commanders as Daun and Loudon. As Prussia can you humble the Austrians and make your kingdom a first-class power? As Austria can you weather the Prussian storm and halt the first steps towards decline? The enemy approaches, the sound of cannon deafens, men shout commands, smoke fills the air. You must HOLD THE LINE! For each scenario each player receives a number of command points to activate the units in his army for movement, close assault, and fire combat. Each side also receives a random number of command points for the same, but never knowing how many creating a battle field chaos that makes the game highly replayable. Scenarios take approximately 1 hour to play so you can get in multiple plays in an evening.
Información adicional Información adicional
mecanica: Sistema de asignación de puntos de acción Lanzamiento de dados Hexágono y contador Tablero Modular Simulación
Categorías: guerra
Nombres alternativos:
BARCODE: ?????????
En 1__PH_1__ lista de deseos Esto fue visto 5669__PH_1__ veces
Descripción Descripción
HOLD THE LINE comes to the wars of Europe in the Age of Reason with FREDERICK’S WAR. When Frederick II led his army into Silesia a long duel began between a still fragile Prussia and the first class power that was Austria. Featured here are eight battles from the fearsome contest: Mollwitz, Choutusitz, Hohenfriedburg, Kesseldorf, Kolin, Leuthen, Hochkirk, and Liegnitz. The game closely aligns with the Hold the Line system, but includes more advanced command rules, more detailed cavalry rules, optional rules for each warring nation’s units, and much more. The Prussian army is well drilled and led by a bevy of talent generals, including Schwerin, Zieten, Leopold von Dessau, and of course Frederick the Great. The Austrian army is slightly weaker, but is aided by fearsome light infantry units and in later scenarios are led by such capable commanders as Daun and Loudon. As Prussia can you humble the Austrians and make your kingdom a first-class power? As Austria can you weather the Prussian storm and halt the first steps towards decline? The enemy approaches, the sound of cannon deafens, men shout commands, smoke fills the air. You must HOLD THE LINE! For each scenario each player receives a number of command points to activate the units in his army for movement, close assault, and fire combat. Each side also receives a random number of command points for the same, but never knowing how many creating a battle field chaos that makes the game highly replayable. Scenarios take approximately 1 hour to play so you can get in multiple plays in an evening.
Información adicional Información adicional
mecanica: Sistema de asignación de puntos de acción Lanzamiento de dados Hexágono y contador Tablero Modular Simulación
Categorías: guerra
Nombres alternativos:
BARCODE: ?????????
En 1__PH_1__ lista de deseos Esto fue visto 5669__PH_1__ veces