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Hätte Wäre Wenn
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5.75
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1-2
15'
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Hätte Wäre Wenn

Un juego de mesa de Michael Brown (II) Mike Mullins
Editor: Frosted Games
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Hätte Wäre Wenn
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Fundas de cartas en este juego. Fundas de cartas en este juego.
18 tarjetas de 63.5mm de ancho y 88.0mm de alto
1x (50 PC) Mayday: 50 Bustine Premium Standard (63,5 x 88 mm) (MDG7077)
Para ordenar
1x (100 PC) Mayday: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
Disponible
1x (100 PC) 100 Bustine Arcane Standard Size (63 x 88 mm)
Para ordenar
1x (100 PC) 100 Bustine Ultra-Pro: Standard Pro-Fit (64x89 mm) (82712)
Para ordenar
1x (100 PC) Sapphire: 100 Bustine Stardard (63.5 x 88 mm) (Green)
Disponible
1x (100 PC) uplay.it edizioni: 100 Bustine Standard (63.5 x 88 mm) (UPL-7041)
Disponible
1x (110 PC) Sleeve Kings Card Game Card Sleeves (63.5x88mm) 110 Pack 60 Microns
Para ordenar
1x (75 PC) uplay.it edizioni: 75 Bustine Superior (63.5 x 88 mm) (UPL-GREEN)
Disponible
1x (50 PC) Honu Moana: 50 Bustine Premium (63.5 x 88 mm) (HMN-7077)
Disponible
1x (75 PC) Honu Moana: 75 Bustine Superior (63.5 x 88 mm) (HMN-GREEN)
Disponible
1x (100 PC) Honu Moana: 100 Bustine Standard (63.5 x 88 mm) (HMN-7041)
Disponible
1x (100 PC) Sapphire: 100 Bustine Perfect size (63.5 x 88 mm) (DarkGreen)
Disponible
Descripción Descripción
If only... Everyone has something about their past they desperately wish they could change: a terrible loss, that missed opportunity, the greatest of mistakes. If only you had known that that one tiny detail would make all the difference. If only you could do it again, everything would be different now. But if you WERE given the chance to rewrite history, would be brave enough to take it? Could you face the unknown and its unforeseen consequences? Could you fight fate to create the perfect moment? In The Perfect Moment, players race to rewrite history in their favor using a deck of only 18 cards. Players use equipment, exploit paradoxes in the time-space continuum, and author their own revision of the past. Featuring a clever multi-sided card system, every card is used by both players based on what they can see. Equipping that card for yourself may just give your opponent the ability they were looking for. Every turn, players activate up to two revealed cards, which each have special effects. After the effects are resolved, the player can optionally score a card to earn up to 3 points depending on how closely they match it. The first player to 16 points wins. It takes careful planning and a bit of luck to avoid failing like you have so many times before. This time will be different. This time... Includes the first 3 sets of the series, and the solo mode rule set: 1994: A Relationship Gone Wrong 1981: A Bank Robbery Gone Wrong 2005: A Big Event Gone Wrong The Perfect Moment: Echoes
Información adicional Información adicional
mecanica: Manejo de manos Colección de conjuntos Poderes variables del jugador
Categorías: Juegos de cartas Imprimir y jugar Ciencia ficción viajar
Nombres alternativos: Hätte Wäre Wenn The Perfect Moment
BARCODE: 719896463034
Esto fue visto 1626 veces
Descripción Descripción
If only... Everyone has something about their past they desperately wish they could change: a terrible loss, that missed opportunity, the greatest of mistakes. If only you had known that that one tiny detail would make all the difference. If only you could do it again, everything would be different now. But if you WERE given the chance to rewrite history, would be brave enough to take it? Could you face the unknown and its unforeseen consequences? Could you fight fate to create the perfect moment? In The Perfect Moment, players race to rewrite history in their favor using a deck of only 18 cards. Players use equipment, exploit paradoxes in the time-space continuum, and author their own revision of the past. Featuring a clever multi-sided card system, every card is used by both players based on what they can see. Equipping that card for yourself may just give your opponent the ability they were looking for. Every turn, players activate up to two revealed cards, which each have special effects. After the effects are resolved, the player can optionally score a card to earn up to 3 points depending on how closely they match it. The first player to 16 points wins. It takes careful planning and a bit of luck to avoid failing like you have so many times before. This time will be different. This time... Includes the first 3 sets of the series, and the solo mode rule set: 1994: A Relationship Gone Wrong 1981: A Bank Robbery Gone Wrong 2005: A Big Event Gone Wrong The Perfect Moment: Echoes
Fundas de cartas en este juego. Fundas de cartas en este juego.
18 tarjetas de 63.5mm de ancho y 88.0mm de alto
1x (50 PC) Mayday: 50 Bustine Premium Standard (63,5 x 88 mm) (MDG7077)
Para ordenar
1x (100 PC) Mayday: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
Disponible
1x (100 PC) 100 Bustine Arcane Standard Size (63 x 88 mm)
Para ordenar
1x (100 PC) 100 Bustine Ultra-Pro: Standard Pro-Fit (64x89 mm) (82712)
Para ordenar
1x (100 PC) Sapphire: 100 Bustine Stardard (63.5 x 88 mm) (Green)
Disponible
1x (100 PC) uplay.it edizioni: 100 Bustine Standard (63.5 x 88 mm) (UPL-7041)
Disponible
1x (110 PC) Sleeve Kings Card Game Card Sleeves (63.5x88mm) 110 Pack 60 Microns
Para ordenar
1x (75 PC) uplay.it edizioni: 75 Bustine Superior (63.5 x 88 mm) (UPL-GREEN)
Disponible
1x (50 PC) Honu Moana: 50 Bustine Premium (63.5 x 88 mm) (HMN-7077)
Disponible
1x (75 PC) Honu Moana: 75 Bustine Superior (63.5 x 88 mm) (HMN-GREEN)
Disponible
1x (100 PC) Honu Moana: 100 Bustine Standard (63.5 x 88 mm) (HMN-7041)
Disponible
1x (100 PC) Sapphire: 100 Bustine Perfect size (63.5 x 88 mm) (DarkGreen)
Disponible
Información adicional Información adicional
mecanica: Manejo de manos Colección de conjuntos Poderes variables del jugador
Categorías: Juegos de cartas Imprimir y jugar Ciencia ficción viajar
Nombres alternativos: Hätte Wäre Wenn The Perfect Moment
BARCODE: 719896463034
Esto fue visto 1626 veces