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Hyperborea

Ein Brettspiel von Andrea Chiarvesio Pierluca Zizzi
Herausgeber: Asmodee Italia
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Hyperborea
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Kartenhüllen in diesem Spiel Kartenhüllen in diesem Spiel
64 Karten mit einer Breite von 63.0mm und einer Höhe von 88.0mm
2x (50 Stk) Mayday: 50 Bustine Premium Standard (63,5 x 88 mm) (MDG7077)
Verfügbar
1x (100 Stk) Mayday: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
Verfügbar
1x (100 Stk) 100 Bustine Arcane Standard Size (63 x 88 mm)
Auf Bestellung
1x (100 Stk) 100 Bustine Protettive Dragon Shield - Misura Standard - Trasparente
Auf Bestellung
1x (100 Stk) 100 Bustine Ultra-Pro: Standard Pro-Fit (64x89 mm) (82712)
Wenige Exemplare
1x (100 Stk) Sapphire: 100 Bustine Stardard (63.5 x 88 mm) (Green)
Auf Bestellung
1x (100 Stk) uplay.it edizioni: 100 Bustine Standard (63.5 x 88 mm) (UPL-7041)
Verfügbar
1x (110 Stk) Sleeve Kings Card Game Card Sleeves (63.5x88mm) 110 Pack 60 Microns
Auf Bestellung
1x (75 Stk) uplay.it edizioni: 75 Bustine Superior (63.5 x 88 mm) (UPL-GREEN)
Verfügbar
2x (50 Stk) Honu Moana: 50 Bustine Premium (63.5 x 88 mm) (HMN-7077)
Verfügbar
1x (75 Stk) Honu Moana: 75 Bustine Superior (63.5 x 88 mm) (HMN-GREEN)
Verfügbar
1x (100 Stk) Honu Moana: 100 Bustine Standard (63.5 x 88 mm) (HMN-7041)
Verfügbar
1x (100 Stk) Sapphire: 100 Bustine Perfect size (63.5 x 88 mm) (DarkGreen)
Verfügbar
Beschreibung Beschreibung
Set in a mythical land of the same name, Hyperborea is a light civilization game for 2 to 6 players that in 4 players will last about ninety minutes (20-25 for each player) from Italian game designers Andrea Chiarvesio (Kingsburg, Olympus) and Pierluca Zizzi (Asgard, Al-Rasheed, Caligula). The game begins at the time when the magic barrier that was protecting the access to the mythical continent of Hyperborea suddenly falls. Each player takes the role of the leader of a small kingdom situated just outside the now open to be conquered and explored land. His/her kingdom has limited knowledge (housing, trade, movement, warfare, research, growth), but new and exciting powers are hidden in Hyperborea. During the game the kingdom will grow in numbers and rise armies, extend its territory, explore and conquer, learn new technologies, etc... The game main mechanic, that can be described as “bag-building” is actually about building your pool of "civilicubes". Each cube represent specializations for your kingdom: war, trade, movement, building, knowledge, growth. There are even “grey” cubes representing corruption and waste, and players will acquire them by developing new technologies (power corrupts by its own definition, and the more complex a society becomes, the more waste it generates). Each turn players draw three random cubes from their bags, then use them to activate knowledge (technologies) they own.
Zusätzliche Informationen Zusätzliche Informationen
Mechanik: Bereichskontrolle/Bereichseinfluss Gebietsbewegung Variable Spielerkräfte
Kategorien: Stadtgebäude Zivilisation
Alternative Namen:
BARCODE: 3558380024958
In 79__PH_1__ Wunschlisten In 62__PH_1__ Sammlungen Dies wurde 18486__PH_1__ Mal gesehen
Beschreibung Beschreibung
Set in a mythical land of the same name, Hyperborea is a light civilization game for 2 to 6 players that in 4 players will last about ninety minutes (20-25 for each player) from Italian game designers Andrea Chiarvesio (Kingsburg, Olympus) and Pierluca Zizzi (Asgard, Al-Rasheed, Caligula). The game begins at the time when the magic barrier that was protecting the access to the mythical continent of Hyperborea suddenly falls. Each player takes the role of the leader of a small kingdom situated just outside the now open to be conquered and explored land. His/her kingdom has limited knowledge (housing, trade, movement, warfare, research, growth), but new and exciting powers are hidden in Hyperborea. During the game the kingdom will grow in numbers and rise armies, extend its territory, explore and conquer, learn new technologies, etc... The game main mechanic, that can be described as “bag-building” is actually about building your pool of "civilicubes". Each cube represent specializations for your kingdom: war, trade, movement, building, knowledge, growth. There are even “grey” cubes representing corruption and waste, and players will acquire them by developing new technologies (power corrupts by its own definition, and the more complex a society becomes, the more waste it generates). Each turn players draw three random cubes from their bags, then use them to activate knowledge (technologies) they own.
Kartenhüllen in diesem Spiel Kartenhüllen in diesem Spiel
64 Karten mit einer Breite von 63.0mm und einer Höhe von 88.0mm
2x (50 Stk) Mayday: 50 Bustine Premium Standard (63,5 x 88 mm) (MDG7077)
Verfügbar
1x (100 Stk) Mayday: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
Verfügbar
1x (100 Stk) 100 Bustine Arcane Standard Size (63 x 88 mm)
Auf Bestellung
1x (100 Stk) 100 Bustine Protettive Dragon Shield - Misura Standard - Trasparente
Auf Bestellung
1x (100 Stk) 100 Bustine Ultra-Pro: Standard Pro-Fit (64x89 mm) (82712)
Wenige Exemplare
1x (100 Stk) Sapphire: 100 Bustine Stardard (63.5 x 88 mm) (Green)
Auf Bestellung
1x (100 Stk) uplay.it edizioni: 100 Bustine Standard (63.5 x 88 mm) (UPL-7041)
Verfügbar
1x (110 Stk) Sleeve Kings Card Game Card Sleeves (63.5x88mm) 110 Pack 60 Microns
Auf Bestellung
1x (75 Stk) uplay.it edizioni: 75 Bustine Superior (63.5 x 88 mm) (UPL-GREEN)
Verfügbar
2x (50 Stk) Honu Moana: 50 Bustine Premium (63.5 x 88 mm) (HMN-7077)
Verfügbar
1x (75 Stk) Honu Moana: 75 Bustine Superior (63.5 x 88 mm) (HMN-GREEN)
Verfügbar
1x (100 Stk) Honu Moana: 100 Bustine Standard (63.5 x 88 mm) (HMN-7041)
Verfügbar
1x (100 Stk) Sapphire: 100 Bustine Perfect size (63.5 x 88 mm) (DarkGreen)
Verfügbar
Zusätzliche Informationen Zusätzliche Informationen
Mechanik: Bereichskontrolle/Bereichseinfluss Gebietsbewegung Variable Spielerkräfte
Kategorien: Stadtgebäude Zivilisation
Alternative Namen:
BARCODE: 3558380024958
In 79__PH_1__ Wunschlisten In 62__PH_1__ Sammlungen Dies wurde 18486__PH_1__ Mal gesehen
Erweiterungen Erweiterungen
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