|
|
|
|
|
Derzeit ausverkauft. Bestellbar.
Spring Prelude is a stand-alone game based on the strength chit-pull mechanics originally from the Victory in the West series and further refined in its VCS series descendant by Greg Blanchett. This game covers the Second Battle of Kharkov (12-27 May 1942), the failed Soviet offensive to recapture Kharkov, and the subsequent German attack which produced the last great pocket of Soviet prisoners during the spring of 1942.
| Mechanik: | |
| Kategorien: | |
| Alternative Namen: | |
| BARCODE: | 196852444007 |
| Dies wurde 86__PH_1__ Mal gesehen | |
Spring Prelude is a stand-alone game based on the strength chit-pull mechanics originally from the Victory in the West series and further refined in its VCS series descendant by Greg Blanchett. This game covers the Second Battle of Kharkov (12-27 May 1942), the failed Soviet offensive to recapture Kharkov, and the subsequent German attack which produced the last great pocket of Soviet prisoners during the spring of 1942.
| Mechanik: | |
| Kategorien: | |
| Alternative Namen: | |
| BARCODE: | 196852444007 |
| Dies wurde 86__PH_1__ Mal gesehen | |